Ship a campaign in every format
One hero image, branched into the crops each channel needs, a voiceover and a short cut - all on a single graph. You’re billed once per take that ships, not per attempt.
Drag a model from the library, wire its output to the next input, press run. The graph carries everything - versions, branches, sticky-notes, the alt take you almost shipped. The asset is the graph; the graph travels with the asset.
One canvas, many workflows. Four ways teams put it to work.
One hero image, branched into the crops each channel needs, a voiceover and a short cut - all on a single graph. You’re billed once per take that ships, not per attempt.
Build alternate concepts side by side on the canvas. The directions the client passes on cost nothing. Share a read-only link, then remix the winner into the final.
Iterate without watching a meter - failed and discarded runs are free, and only what crosses the output port bills. Buy koins from €5, no subscription, nothing expires.
Generate, edit in place, upscale and lip-sync in one pass. Every transform lives next to its source on the graph, so the history travels with the asset.
Seven image models in the library - from SDXL at 2 ⓚ to top-tier FLUX 1.1 pro. Pick a style, branch alternates on the canvas, ship only the take you keep.
Seven video generators wired to the same canvas. Branch takes - a failed render bills zero, a discarded alt bills zero, only the take that crossed the output port counts.
ElevenLabs voices for narration, music generation for beds, sound effects on demand - all generating into the same graph that holds your image and video.
Five image-to-image nodes. Instruct an edit, inpaint a region, strip the background - every transform lives in the graph next to its source, so the history is the asset.
The finishing layer of every graph. Sync a voiceover to a video, upscale a frame to 4K, super-resolve an image. The same nodes you'd reach for at the end of any render.
Share a read-only canvas via public link. Export the .canvas with every branch and the bill. Invite a collaborator into the same workspace. The graph travels with the work.
Every frame here crossed an output port on the canvas - and billed exactly once.







Every node runs on its own meter. A failed render, a model that timed out, a branch you never used - none of it bills. Your total is exactly what crossed the output port.
Buy as many koins as you need, from €5 up. 1 000 ⓚ per €5 - same per-koin rate as Starter, but flexible. No commitment.
Top up 4 000 ⓚ for €20. Enough for ~47 Kling 5-sec videos at standard quality, or thousands of fast image generations.
Best value for weekly users. 10 000 ⓚ + 500 bonus for €50 - 5% bonus baked in. Enough for a full week of mixed renders.
Built for daily heavy use. 30 000 ⓚ + 3 000 bonus for €150 - 10% bonus. Production-scale headroom for a month.
The short answers to how koins, billing and your work behave.